﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Assets.Scripts
{
    internal class OfflineGameController : GameController
    {
        private Hero mHero;

        public OfflineGameController()
        {
            mHero = new Hero();
        }

        public override void Update()
        {
            mHero.Update();
        }
    }
}
